That's not all that PC purists can look forward too. Promised to be an exact port of the PC version (with the obligatory texture and frame-rate improvements), SS2 is of a higher pedigree right out of the gate. You could imagine then, just how well formed the three-dimensional engine and its interactive environments will be on status alone. Combining the successful elements of that excellent effort and all their previous jaunts into the free-look genre, Looking Glass has formed a solid reputation for developing strong first-person games. Most accurately described as a first-person shooter with RPG elements, System Shock 2 has sprung from the minds of the fathers of Thief: Dark Project. Billions of miles away, only fate knows what will happen next. As unexpectedly in early June of 2114, the Von Braun picks up a faint distress beacon emanating from far into uncharted space. In the true manner of the craft's original mission, the search for extraterrestrial life has taken an exciting turn. Leave it to good old fashioned story telling however for things to get interesting.Ĭonstant inner struggles from within the ship's crew, coolant leaks, carbon dioxide poisoning on the hydroponics deck, and malfunctions aplenty are only the beginning. With UNN in tow, TriOptimum's new star craft, the Von Braun, is ready to speed through the universe. Helming the production of a faster-than-light space craft, the company has teamed up with a reluctant world power, the Unified National Nominate to create a prototype ship. Many years later, TriOptimum (the corporation responsible for the creation of the nutty SHODAN) is making attempts to transform their little screw up into a distant memory. In it, a self-aware artificial intelligence known as SHODAN had gone insane and slaughtered a horde of space station inhabitants. Set deep into the future, SS2 follows the aftermath of the original game.
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